Prospecting: Difference between revisions

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Created page with "Prospecting for valuable minerals and gemstones is a potentially rewarding profession in Ikaanos. A prospector must come prepared, however, and know his way around the woods to be successful. ===Gear and locations=== You can search for gold and gemstones in prospect-enabled locations. To do this, you must have at least one '''Prospecting Gear''' in your inventory ($700, General Store, Redhaven). Locations have finite amounts of gold and gemstones available. Those thres..."
 
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[[File:Gemstonecave.jpg|alt=Prospecting in a cave|thumb|518x518px|Prospecting in a cave]]
Prospecting for valuable minerals and gemstones is a potentially rewarding profession in Ikaanos. A prospector must come prepared, however, and know his way around the woods to be successful.
Prospecting for valuable minerals and gemstones is a potentially rewarding profession in Ikaanos. A prospector must come prepared, however, and know his way around the woods to be successful.


===Gear and locations===
===Gear and locations===
You can search for gold and gemstones in prospect-enabled locations. To do this, you must have at least one '''Prospecting Gear''' in your inventory ($700, General Store, Redhaven).
You can search for gold and gemstones in prospect-enabled locations. To do this, you must have at least one '''[[Prospecting Gear]]''' in your inventory ($700, [[Roo's General Store|General Store]], Redhaven).


Locations have finite amounts of gold and gemstones available. Those thresholds are unknown to the player but he'll be notified when a location is close to being depleted.
Locations have finite amounts of gold and gemstones available. Those thresholds are unknown to the player but he'll be notified when a location is close to being depleted.


When landing on a prospect-enabled location, use Investigate Area > "Deploy camp (gold)" or "Enter cave". Some locations only offer gold mining camps, while some only have caves available. One district, Cole's Canyon, offers both. This is a good starting point for a budding prospector, even if Cole's Canyon's mineral deposits are smaller than Silfren Woods and Bela's Marsh.
When landing on a prospect-enabled location, use Investigate Area > "Deploy camp (gold)" or "Enter cave".  


Entering caves might potentially be dangerous - you can bruise your knees or be hit by falling rocks. Caves might also contain ''other'' valuables like Merchandise.  
Some locations only offer gold camps, and some only have caves available, which can contain ''other'' valuables like Merchandise, but come with the risk of injuries. Some locations can have gold and caves, but they are few. The list below details about the offerings of the locations:
*[[Locations (Ikaanos)#Preacher's Pond|Preacher's Pond]] - gold camps.
*[[Corazon Gorge]] - gold camps.
*[[Locations (Ikaanos)#Cole's Canyon|Cole's Canyon]] - gold camps and caves, a good starting point for a budding prospector, even if Cole's Canyon's mineral deposits are smaller than [[Locations (Ikaanos)#Silfren Woods|Silfren Woods]] and [[Bela's Marsh]].
*[[Locations (Ikaanos)#Sewo's Bend|Sewo's Bend]] - gold camps and caves
*[[Locations (Ikaanos)#Blackfang Valley|Blackfang Valley]] - gold camps and caves


One prospecting round takes 3-4 hours and costs up to 6 Stamina Points.  
One prospecting round takes 3 hours and costs up to 6 Stamina Points.  


===Prospecting skill===
===Prospecting skill===
The MC's prospecting skill is determined by (Science+Survival)/2.
The MC's prospecting skill is determined by ([[The Player#Science|Science]] + [[The Player#Survival|Survival]]) / 2.
* Artisan 60+ adds a +20 chance modification.
* [[The Player#Artisan|Artisan]] 60+ adds a +15 chance modification.
* Followers with either Science 40+, Survival 40+ or The Scavenger trait add a +10 modification IF you have more than one Prospecting Gear in your Inventory.
* A Follower with either [[Skills (NPCs)#Science|Science]] 40+, [[Skills (NPCs)#Survival|Survival]] 40+ or The [[Traits (NPCs)#Scavenger|Scavenger]] trait adds a +10 modification IF you have more than one Prospecting Gear in your Inventory. Followers with Anger 3+ will not add their help bonus to the chance roll. These bonuses are cumulative - for instance, having four Followers with Science 40+ adds a +40 chance bonus.
* Depleting resources adds a cumulative (hidden) penalty.
* Depleting resources adds a (hidden) chance penalty.

Latest revision as of 12:54, 15 November 2024

Prospecting in a cave
Prospecting in a cave

Prospecting for valuable minerals and gemstones is a potentially rewarding profession in Ikaanos. A prospector must come prepared, however, and know his way around the woods to be successful.

Gear and locations

You can search for gold and gemstones in prospect-enabled locations. To do this, you must have at least one Prospecting Gear in your inventory ($700, General Store, Redhaven).

Locations have finite amounts of gold and gemstones available. Those thresholds are unknown to the player but he'll be notified when a location is close to being depleted.

When landing on a prospect-enabled location, use Investigate Area > "Deploy camp (gold)" or "Enter cave".

Some locations only offer gold camps, and some only have caves available, which can contain other valuables like Merchandise, but come with the risk of injuries. Some locations can have gold and caves, but they are few. The list below details about the offerings of the locations:

One prospecting round takes 3 hours and costs up to 6 Stamina Points.

Prospecting skill

The MC's prospecting skill is determined by (Science + Survival) / 2.

  • Artisan 60+ adds a +15 chance modification.
  • A Follower with either Science 40+, Survival 40+ or The Scavenger trait adds a +10 modification IF you have more than one Prospecting Gear in your Inventory. Followers with Anger 3+ will not add their help bonus to the chance roll. These bonuses are cumulative - for instance, having four Followers with Science 40+ adds a +40 chance bonus.
  • Depleting resources adds a (hidden) chance penalty.