Master traits (MC): Difference between revisions

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Created page with "=Master titles (WIP - coming in 0831)= You gain Master titles by reaching a certain threshold in a special skill or a set of skills. There are no limits to how many Master titles you can have. ==Master Tactician== '''Requirements:''' Ranged weapon skill 120+ ''or'' Melee combat skill 120+. INTELLIGENCE 75+. ===Effects=== All assigned Followers gain a +15 chance bonus in combat and dish out an additional +3 damage, regardless of their equipped weapon."
 
 
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=Master titles (WIP - coming in 0831)=
You gain Master traits by reaching a certain threshold in a special skill or a set of skills. There are no limits to how many Master traits you can have.
You gain Master titles by reaching a certain threshold in a special skill or a set of skills. There are no limits to how many Master titles you can have.
 
 
 
 
=Combat-related Master traits=


==Master Tactician==
==Master Tactician==
'''Requirements:''' Ranged weapon skill 120+ ''or'' Melee combat skill 120+. INTELLIGENCE 75+.
'''Requirements:'''
* '''Ranged weapon skill:''' 120+ ''or'' Melee combat skill 120+.  
* '''INTELLIGENCE:''' 90+.
* '''Academics:''' 80+.
* '''[[Battles fought]]:''' 200+.
 
===Effects===
The MC is an expert combat strategist that gives him an advantage against his enemies.
* -75 chance penalty during the first round (enemies).
* +3 damage (followers).
 
==Master of War==
 
'''Requirements:'''
* '''Ranged weapon skill:''' 120+.
* '''Melee combat skill:''' 120+.
* '''WILLPOWER:''' 80+.
* '''[[Battles fought]]:''' 250+.
 
===Effects===
The MC has mastered all of his natural combat abilities and is ''one'' with the battlefield.
 
* +20 damage (all weapons).
 
=Sex-related Master traits=
 
==Master of Ropes==
 
'''Requirements:'''
*'''Flagellation:''' 100+.
*'''Bondage:''' 100+.
*'''WILLPOWER:''' 60+.


===Effects===
===Effects===
All assigned Followers gain a +15 chance bonus in combat and dish out an additional +3 damage, regardless of their equipped weapon.
The MC can arouse excitement with a simple touch, which doubles (almost) every arousal increase when he is engaged in whipping, spanking or bondage sessions together with another NPC.

Latest revision as of 12:44, 3 September 2024

You gain Master traits by reaching a certain threshold in a special skill or a set of skills. There are no limits to how many Master traits you can have.



Combat-related Master traits

Master Tactician

Requirements:

  • Ranged weapon skill: 120+ or Melee combat skill 120+.
  • INTELLIGENCE: 90+.
  • Academics: 80+.
  • Battles fought: 200+.

Effects

The MC is an expert combat strategist that gives him an advantage against his enemies.

  • -75 chance penalty during the first round (enemies).
  • +3 damage (followers).

Master of War

Requirements:

  • Ranged weapon skill: 120+.
  • Melee combat skill: 120+.
  • WILLPOWER: 80+.
  • Battles fought: 250+.

Effects

The MC has mastered all of his natural combat abilities and is one with the battlefield.

  • +20 damage (all weapons).

Sex-related Master traits

Master of Ropes

Requirements:

  • Flagellation: 100+.
  • Bondage: 100+.
  • WILLPOWER: 60+.

Effects

The MC can arouse excitement with a simple touch, which doubles (almost) every arousal increase when he is engaged in whipping, spanking or bondage sessions together with another NPC.