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====Prepare skins==== | ====Prepare skins==== | ||
*'''Time:''' 12 min/action | *'''Time:''' 12 min/action | ||
*'''Yield:''' 10 skins > 10 [[leather]] sheets | *'''Yield:''' 10 [[skins]] > 10 [[leather]] sheets | ||
*'''Cost:''' 2 [[The Player#Stamina, and Stamina Points|Stamina points]] | *'''Cost:''' 2 [[The Player#Stamina, and Stamina Points|Stamina points]] | ||
*'''Skill:''' [[Skills (NPCs)#Survival|Survival]] 35+ | *'''Skill:''' [[Skills (NPCs)#Survival|Survival]] 35+ | ||
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*'''Yield:''' 5 [[cloth]] > 1 [[textile]] | *'''Yield:''' 5 [[cloth]] > 1 [[textile]] | ||
*'''Cost:''' 1 [[The Player#Stamina, and Stamina Points|Stamina point]] | *'''Cost:''' 1 [[The Player#Stamina, and Stamina Points|Stamina point]] | ||
*'''Skill:''' [[Artisan]] 25+ | *'''Skill:''' [[The Player#Artisan|Artisan]] 25+ | ||
*'''Module:''' [[Loom]] | *'''Module:''' [[Loom]] | ||
====Scrap metal refinement==== | ====Scrap metal refinement==== | ||
*'''Time:''' 12 min/action | *'''Time:''' 12 min/action | ||
*'''Yield:''' 5 [[scrap metal]] > 1 steel | *'''Yield:''' 5 [[scrap metal]] > 1 [[steel]] | ||
*'''Cost:''' 3 [[The Player#Stamina, and Stamina Points|Stamina points]] | *'''Cost:''' 3 [[The Player#Stamina, and Stamina Points|Stamina points]] | ||
*'''Skill:''' [[The Player#Blacksmithing|Blacksmith]] 30+ | *'''Skill:''' [[The Player#Blacksmithing|Blacksmith]] 30+ | ||
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====Gold refinement==== | ====Gold refinement==== | ||
*'''Time:''' 18 min/action | *'''Time:''' 18 min/action | ||
*'''Yield:''' 10 [[c-boards]] > 1 gold | *'''Yield:''' 10 [[c-boards]] > 1 [[gold]] | ||
*'''Cost:''' 2 [[The Player#Stamina, and Stamina Points|Stamina points]] | *'''Cost:''' 2 [[The Player#Stamina, and Stamina Points|Stamina points]] | ||
*'''Skill:''' [[The Player#Science|Science]] 35+ | *'''Skill:''' [[The Player#Science|Science]] 35+ | ||
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====Scrap Merchandise==== | ====Scrap Merchandise==== | ||
*'''Time:''' 12 min/action | *'''Time:''' 12 min/action | ||
*'''Yield:''' 2 [[merchandise]] > | *'''Yield:''' 2 [[merchandise]] > '''random yield''' (see below)* | ||
*'''Cost:''' 1 [[The Player#Stamina, and Stamina Points|Stamina point]] | *'''Cost:''' 1 [[The Player#Stamina, and Stamina Points|Stamina point]] | ||
*'''Skill:''' None | *'''Skill:''' None | ||
*'''Module:''' None | *'''Module:''' None | ||
<nowiki>*</nowiki> Random yield = scrap metal, cloth, fasteners | <nowiki>*</nowiki> '''Random yield''' = 1 to 6 of the following, in order of diminishing likelihood: [[scrap metal]], [[cloth]], [[fasteners]], [[C-boards]], [[gold]], [[durasteel]]. |
Latest revision as of 23:57, 26 May 2024
Resource management is a big part of the crafting engine in Masters of Raana. By refining loot, yields from hunting or extracted materials from mines or other locations, you're able to prepare materials and craft weapons, armors, tendstims and other valuable items.
Equipment
Loom
Smithery
Refinement options
Prepare meat
- Time: 12 min/action
- Yield: 10 raw meat > 20 food rations
- Cost: 1 Stamina point
- Skill: None
- Module: None
Prepare skins
- Time: 12 min/action
- Yield: 10 skins > 10 leather sheets
- Cost: 2 Stamina points
- Skill: Survival 35+
- Module: None
Cloth refinement
- Time: 12 min/action
- Yield: 5 cloth > 1 textile
- Cost: 1 Stamina point
- Skill: Artisan 25+
- Module: Loom
Scrap metal refinement
- Time: 12 min/action
- Yield: 5 scrap metal > 1 steel
- Cost: 3 Stamina points
- Skill: Blacksmith 30+
- Module: Smithery
Gold refinement
- Time: 18 min/action
- Yield: 10 c-boards > 1 gold
- Cost: 2 Stamina points
- Skill: Science 35+
- Module: Smithery
Scrap Merchandise
- Time: 12 min/action
- Yield: 2 merchandise > random yield (see below)*
- Cost: 1 Stamina point
- Skill: None
- Module: None
* Random yield = 1 to 6 of the following, in order of diminishing likelihood: scrap metal, cloth, fasteners, C-boards, gold, durasteel.