Difference between revisions of "Slave hunters"

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(Created page with "Slave hunting is a well-established occupation in Ikaanos, providing the republic and the great houses with a constant stream of cheap workers. They're also a vital supplier for the growing entertaiment industry. Slave hunters often work in unsion with slave trainers, hunting specific target for a chosen patron. Some landowning slave hunters also act as slave trainers as a way of cutting out the middleman. ===Captured slaves=== The MC and his crew are able to capture s...")
 
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Slave hunting is a well-established occupation in Ikaanos, providing the republic and the great houses with a constant stream of cheap workers. They're also a vital supplier for the growing entertaiment industry.
Slave hunting is a well-established occupation in Ikaanos, providing the republic and the great houses with a constant stream of cheap workers. They're also a vital supplier for the growing entertaiment industry.


Slave hunters often work in unsion with slave trainers, hunting specific target for a chosen patron. Some landowning slave hunters also act as slave trainers as a way of cutting out the middleman.
Slave hunters often work in unsion with slave trainers, hunting specific targets for a chosen patron. Certain landowning slave hunters also act as slave trainers as a way of cutting out the middleman.


===Captured slaves===
===Captured slaves===

Revision as of 10:07, 29 May 2023

Slave hunting is a well-established occupation in Ikaanos, providing the republic and the great houses with a constant stream of cheap workers. They're also a vital supplier for the growing entertaiment industry.

Slave hunters often work in unsion with slave trainers, hunting specific targets for a chosen patron. Certain landowning slave hunters also act as slave trainers as a way of cutting out the middleman.

Captured slaves[edit | edit source]

The MC and his crew are able to capture slaves in combat or through special quests/POIs. Captured enemies are called Shackled slaves before being processed at a market/home location.

The MC can hold a maximum of his Party (+1) shackled slaves. A lonely MC can thus hold two slaves before being forced to process them.

A combat enemy has to be Incapacitated in order to be claimed as a slave. Using certain weapons increases the chance of incapacitating an enemy while others, like coils or plasma rifles, almost guarantee that the enemy ends up dead.

Incapacitation chance[edit | edit source]

  • Base: 5%
  • Fists: +75%
  • Whipping stick: +95%
  • Combat staff: +80%
  • Sledgehammer: +50%
  • Knife/sword: +15%
  • Firearms: -4%