Version 0.8.3.9
Released: January 3rd, 2024.
Gameplay changes
- [NPC] The MC and NPCs now suffer a -10 penalty when training physical skills *if* their age is 50+. The penalty increases to -20 if age is 60+. Penalties do not affect Ranged combat.
- [NPC] Talika now starts the game as a Red Tide Devotee. This also increases her base WILLPOWER and Discipline by up to 60 points.
- [NPC] Talika now starts the game with a guaranteed DEXTERITY between 75 and 95.
- [NPC] Ayden now starts the game with the Crackshot trait.
- [NPC] The Black Scorpion now always start with the Brawler trait (if captured and added to household).
- [NPC] NPCs that are imprisoned or in the training room (over night) will no longer be affected by their slave masters or by Room effects.
- [NPC] Converting and NPC will now raise his or her Affection toward you with 5 points (cap: Loving).
- [NPC] Piercings, clothes and other Beauty/Charisma enhancing apparel will now count toward the Performer thresholds.
- [NPC] Taking Abhorred or Despising male NPCs to the diner now has a 75% chance to increase their Affection toward you with two points.
- [NPC] Males will now use Floor Crawlers if their Corruption is 25+ (was 40).
- [NPC] Floor Crawlers will now lose Stamina (amount of Stamina Points deducted is roughly 50% of their "workload"/day).
- [NPC] Passive Arena training now has a chance to increase Stamina (cap: 90).
- [MARKET] Reduced cost for ointment by roughly 50%.
- [ECONOMY] You're now able to sell Wood and Gunpowder at Redhaven Market.
- [MANUFACTURING/CRAFTING] The workshop is now processing knives, swords and crossbows in batches of 100 (was 10).
- [HOUSEHOLD] Increased starting gold, copper, silver and iron ore availability by 50-70% for all mines.
- [HOUSEHOLD] The Alien Vermin event will now deplete all household gardens (-1 level per event). Only active on Dying World playthroughs!
- [INTERROGATION] Added an additional +10 chance modifier for bringing a full group of Followers to the interrogation room. The MC's Power Value and Influence will now also add a slight bonus to "Kind/respectful" interrogation attempts.
- [WORLD] Defeating Goran-Ika now gives +20 Fame points per Follower, instead of 16.
- [WORLD] The Catholic Church can no longer wipe itself out (power below 1) from the abbey scandal event.
- [WORLD] The Catholic Church now only suffers a -3 Power penalty from the abbey scandal event (was 40).
- [WORLD] Auto buy rations will now deduct food from Redhaven Market's food supplies (Market cap).
- [CCP] You can no longer combine the Mountain Man and Weak-boned traits.
New epic story event: The scourge of Raana
The player now has the option to enable an end game *Dengi invasion event* - both at startup and in the options menu. This event is set to OFF as default.
Once the amount of played days ($days gte $dengi_days) has reached or surpassed the "days" setting, there's a 20% daily chance of the initial event chain to execute. Once that event chain reaches "The Rise of The Dengi King", Ikaanos is invaded by a roughly 5,000+ man strong army of monstrous creatures that'll try to destroy human civilization and enslave its people.
The player can actively try to defeat the dengis, who're harassing The entire Red River Basin and Kasey's Park. By fighting his way through the hordes of degenerates all the way to the Dengi King in Bela's Marsh, the player can also play a direct role in ending the invasion, which provides unique loot and a new trait.
Skyguard is actively trying to fight this monstrous threat, however, and will deplete the dengi warrior count based on a number or factors. Unfortunately, Skyguard will also be depleted. If Skyguard drops below 200 men, and if the king is still alive, the destruction of Ikaanos begins, which immediately ends the game.
The active stance of Skyguard provides an alternative route for a non-combat oriented MC who can aid by providing NPCs and weaponry.
Note that dengi swarms are considered to be a very high-tier enemy. The dengi king is also extremely difficult to take out.
Bathroom overhaul
- Bathing now only takes 30 minutes instead of one hour.
- Increased Stamina and Health regeneration (from baths) by 30-50%.
New Darkmere map
Darkmere's map has been completely overhauled to facilitate the new sawmill framework (see below).
Slave market changes
- Very high market saturations will now speed up the replenish rates by roughly 50%.
- Slave market saturation will now receive a +50% replenish rate boost if City Liberty is below 20 *or* City Corruption is 60+ *and* Prosperity is 60+.
The old NPC debug menu has been completely overhauled and now includes the MC and World settings, in addition to a greatly expanded set of variables for NPCs.
New building: Sawmill
The MC is now able to purchase lumber rights at Darkmere, set up a sawmill and harvest wood.
Installing a burner also provides gunpowder (from charcoal).
The sawmill comes with a unique reforestation framework. It can also be converted into a farm once all the trees have been cut down.
Read more [here](https://www.mastersofraana.com/index.php/Sawmills).
Room assignment overhaul
Any NPC who's sleeping in a private room with at least one bed will now increase his or her Affection up to Friendly, if that NPC is a servant or less *and* if that NPC's Anger is below 2. The room needs to be upgraded to at least lvl 1 and not have more than four occupants.
Economy pane changes
Business penalties and bonuses from Control are now deducted *after* calculating total business income. The "Control mod" notation has also been moved down to the calculation document, working exactly like the Prosperity mod.
Combat changes and addons
- Added a new early/mid game enemy POI to Raikan (Coiban's Crew). Features one female enemy that is 100% random.
- Wrool cats now drop pelts as loot.
- Added day and night battle backgrounds for the Raikan district.
- [GRIMDARK DIFFICULTY] There's now a -10 combat chance penalty if the MC is Tired.
- [GRIMDARK DIFFICULTY] There's now a -15 combat chance penalty if the MC or an NPC has 5 or less Stamina Points left.
Audio
- Added new Great Sword weapon sound.
- Added 4 new enemy die sounds (x2 male, x2 female).
Art
- Added 168 wardrobe pics (Av110-Av123).
- Added 14 sex scenes (Av129, Av133).
- Added 4 harness/collar combos for Aiko and Enya (tier request).
- Added combat sprites for Talika.